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Thread: Rendering Spaceship for Portfolio

  1. #1

    Default Rendering Spaceship for Portfolio

    Hi guys,

    So I started the first Portfolio piece of the A&A course and have modelled a Spaceship, Docking Station and a rough terrain. I've put in some basic lighting and camera work and have a rendering question:

    I have rendered this at 320 x 280 (or something very close to that) and as the camera pans, part of the docking station becomes see-through. Is that purely because of the ratio? I intend to render it again at a bigger ratio to see if that works, but just wondering if anyone has had issues relating to this.

    Many thanks,

    JB.

    https://youtu.be/_ncDq8HrG-o
    "Add a dab of lavender to your milk, leave town with an orange, and pretend you're laughing at it."

  2. #2

    Default

    Update:

    I re-rendered a more HD version and the same thing happened. At first I thought it was because the Face Normals needed flipping, but the reverse effect happened. Any ideas as to why this would happen?
    "Add a dab of lavender to your milk, leave town with an orange, and pretend you're laughing at it."

  3. #3

    Default

    Update 2.0:

    Problem solved, thanks to a student on the T2G FB page. I neglected to remember that Polygons only show from one side...
    "Add a dab of lavender to your milk, leave town with an orange, and pretend you're laughing at it."

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